Yellow Submarine

These graphics were made for a request on the Knytt forums. Someone was making a game involving a yellow submarine.

Ooh! It’s yellow and it’s in the water. Notice the rivets, It uses a two-layered ground design technique.

A hero needs a way to get to and from waterborne monstrosities. Especially since most adventurers can’t swim.

I hope it doesn’t rust through! This is the red version. The distant objects are semitransparent to help show that some of the water between here and there is in front of them.

~ These graphics were made for a request on the Knytt forums. Someone was making a game involving a yellow submarine. This someone wanted a graphics set with the look of “An Underwater Adventure”, a Knytt Stories level by Nifflas, to construct their submarine. I loved the feel of that level, so I wanted to see if I could imitate it without ripping it off.

~ My end result was rather good I think. The originals by Nifflas had dark contact areas and light or pitch-black backgrounds. It was very mysterious and cold. Since mine had to be yellow, I settled on a medium darkness for my contact areas. This allowed the interiors to be very bright or very dark. One thing I don’t love are the eye-sering visuals of The Yellow Submarine movie. As a result the yellows in my tileset were muted. Now, I had to consider that the game designer requesting the graphics probably intended to homage the movie in some way. So, in an attempt to stay true to the movie’s visual assault, I added alternate purple interiors.

~ As far as submarines go, the graphics are a bit lacking. Submarines should have curved exteriors to help navigate the ocean currents and resist crushing pressure. A curved shell would put a huge demand on tileset real-estate. Also, I wanted to make the set a little bit multipurposed. There’s no sense doing all this work for free if it can only be used for one game in a limited way. Finally in that spirit, I made a matching rust colored set. It’s always helpful to have a little graphical diversity yet matching style when building a game.

These graphics may be used, edited, or borrowed for Knytt Stories levels. Credit is required. Here they are: Submarine Tilesets